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Friday, 2 March 2012

Week 5 All Is Fair R.M

This week we were tasked with creating a film that used sound to convey or denote something different from what Is on screen, this week Sam was going to wright the script but then we had to change this as he came down with illness so I took on this role as well as my directing role. I decided that I wanted a film to show the progression of war but that the strategy’s and tactics have stayed the same, to do this I wanted two people sat playing chess and as the game continues I wanted different war sounds from the middle ages all the way up to modern gun fire to connote the evolving nature of war, I also originally wanted to show old stock footage of war and super impose them over the chess game as certain pieces were taken or moved. I wanted to shoot the film in the main studio or one of the rehearsal rooms but these were all full booked for the day. So we had to settle for the sound recording room this posed a problem because I had to scrap almost half of the shots I had planed, as there simply was not enough room. Also we had further set backs as half of our group was not in attendance, and the props department did not have a chess board, so at the last minuet I had to arrange an actor and drive to town to pick him up and buy a chess board with a sizeable chunk of our filming lost to these circumstances, we had to hurry our filming and cut some of the shots I had initially wanted. But over all I think that our piece came together well and showed good promise and had a solid idea. I had to learn the hard way from this film that I can never take anything for granted and plan further ahead to give the group and myself some leeway in filming.

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