This week my role was cinematography and lighting. This week’s
film was based around a chess game. When deciding on the lighting we tried it
from many angles. All the game shots were lit from behind the head of the actor
wearing purple, shining down onto the board leaving anything that wasn't placed
on the table in shadow. This worked effectively as it kept the actors in the
dark, forcing the focus to be on the game and the game tactics rather than the
characters at this stage. For the close up shots I moved the lighting so that
it shone onto their faces only. With the actor wearing the purple hoodie, I
tried to light his face from a low angle creating a more powerful and strong
image then the side lighting that I used to light the other actor, to create
heavy shadows on his face and show that he is the weaker player.
For the cinematography I tried to use very simple but clear
shots so that the focus is always on the game. I tried to take some close-up
shots at vital points in the game to show the significance, such as when the
black bishop takes the white castle. I also took close-ups of the players face
and hands to show the difference in emotion. The purple hoodied player, the
winner, shows a lot more patience and has a more tactical playing style as the
player in the purple polo shirt, the looser, shows more anxiety and a more
aggressive playing style, demonstrated at the end of the film by the board
swipe.
Overall, I am pleased with my contributions to this film. I
am especially pleased with the effectiveness of the lighting as I believe it
really made the film stand out. The cinematography went well and is in focus
and correctly white balanced for the majority of the film.
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